For the last time, Avanties, Mattatarms, Virsica, and Zerotio gather around the hearth to discuss our favorite moments, decks, cards and more from the last 6.5 years of Hearthstone Podcasting.

News and Discussion

  • House Keeping: New Hearthstone Expansion being announced this Tuesday March 15th, a new World of Warcraft expansion being announced on April 19th and a new Warcraft mobile title in May.
  • Discuss our favorite moments of the last 6.5 years while we are playing our favorite decks from the last 6.5 years.

Decklists:

  • ###Inner Fire Priest

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  • ### Ra Warlock

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  • ###Even Warlock

AAECAcn1AgiKAYoH+wf4DMLOApfTAs30AsCPAwvyBfsGtgfhB40I58sC8dAC/dACiNIC2OUC14kDAA== 

  • ### Cubelock

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  • ###Admirable Zoo

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  •  ###Languagehacker Shudderwock

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  • ###Luna Quest Rogue

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  • ###Blade of C’thun Rogue

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  • ###Show Built Shaman

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  • ###Virsica Charge Hunter

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  • ### Handlock (Avanties)

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  • ### Force Roar Druid

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Thank You to everyone who made this show possible and to all our listeners and viewers for an amazing time, we love you all and we will see you in our discord or in game. AND DON’T FORGET TO USE YOUR HERO POWER!

This week we celebrate 5 years of Hearthstone podcasting with this special episode of Hero Power, former hosts Virsica and Mattatarms rejoin us to discuss the announcement of Madness at the Darkmoon Faire and walk down memory lane. We also have a few surprise along the way and we are excited to announce the new Hero Power Merch Shop!

News and Discussion

  • Reminder of the $20 give-away for reviews @ https://warcraftradio.com/directory
    • Shoutouts to: NayrASavage, SmokeMeowtt, ForrestBates, and Grommok for leaving reviews.
  • Virsica comments on some things brought up in the last episode about the Tournament scene.
  • Upon coming back, Virsica thoughts on the current meta. Discuss what would like to see in the next set/next year.
  • BoarControl joins Blizzard on Final Design Team
  • Fall Reveal Stream (Oct 22nd)
    • New Game Mode – Duels: Early Access Oct 22nd
    • New Progression System: Goes live Nov 12th
    • New Set – Madness at the Darkmoon Faire: Nov 17th Release
  • New Game Mode: Duels
    • PvP “Dungeon Run” Style gameplay
    • Choose a Hero, Hero Power and Treasure to start a run
    • Build a 16 Card Deck, with no duplicates.
    • Play versus other plays, gaining HP, Treasures and additional cards between games
    • Play until 12 Wins or 3 Losses
    • Normal Mode is free and gives no rewards, but gains a rating for good runs
    • Heroic Run (Not available yet) will cost gold and give rewards similar to Arena, and gains rating for good runs
  • New Progression System
    • Battle Pass System, to replace daily quests
    • Progression System will have Daily and Weekly Quests, as well as Event Quests and Achievements
    • Finishing Quests will reward “Exp” to gain Battle Pass Progression, which give rewards like Gold, Packs and Cosmetics
    • There is a Free Progression and a paid “Battle Pass” Progression
  • Madness at the Darkmoon Faire
    • Old Gods and Darkmoon Faire Inspired Set
    • New Mechanic – Corrupt: Effect if you play a card higher costed, while in hand
  • Patch 18-6: LIVE!
    • Balance Changes
    • New Card: Silas Darkmoon
    • Hearthstone Duels: Early Access
    • Battlegrounds: New Hero – Zephrys
    • Madness at the Darkmoon Faire Pre-Order Available (Grants “Early Access”)
  • Masters Tour: Madrid
    • Top 8: J4YOU (1) def MM78 (8), iGXc (2) def Hi3 (7), Gaby (6) def GivePLZ (3), Alutemu (5) def Batupaksoy (4)
    • Top 4: iGXC (2) def Gaby (6), Alutemu (5) def J4YOU (1)
    • Finals: iGXc (2) def Alutemu (5)
    • Grandmaster Promotion:*
  • Reflection on 5 years of Hero Power. What were your favorite moments on the show? Most memorable guests? Tournament moments?
  • Announcement of the launch of the Hero Power Merch Store @ https://www.teepublic.com/user/hero-power

If you have any questions about this deck or questions about Hearthstone in general you can email us at: HeroPowerPodcast@gmail.com or use the Contact Us form on this site and we will answer them on the next show.

In case you might have missed our last episode we will be taking a few weeks off for the holidays to spend with our friends and family.  However that does not mean we won’t have any new content coming out, by now Rastakhan’s Rumble has been out for a few weeks, before the release however we recorded a series of videos with our reviews of the class cards and released them to our patrons.  Now we are going to be releasing those to everyone over the next few weeks.  We hope you enjoy and have a Merry Christmas, Happy Holiday’s, and Happy New Year!

Part 3 of our Rastakhan’s Rumble features Zerotio and Virsica discussing the Priest, Rouge, and Shaman classes.

One of the biggest frustrations with Blizzard for the past 20+ years is that they do things on there own schedule, and it’s rarely a schedule we like. Although frustrating most of the time, few can argue against the opinion that most of what they put out is pretty darned good right out of the gate. It’s been their method, and we begrudgingly accept it as part of the process. It builds hype, which we feverishly buy into, and we are usually pleased with the result. Once an IP finally comes out, so does our crazy, and it’s usually unwarranted. When improvements are needed wanted, or new content is teased for the games we love, Blizzard takes the same slow and methodical approach to making changes/adding content, and it drives us crazy. We lose our everloving minds over it. Just like we always do.

Yet, each time something new comes out, it is usually stable (in comparison to the support patches/content implementations from other companies in the industry), has well designed content, and is well supported. Just like it always is.

Take a moment to read that last statement again, as I want you to take a minute and think about what implementation from other companies typically looks like. To put it bluntly, we are spoiled. We take it all Blizzard normally gives us for granted because Blizzard has delivered on content and features time and again. I know I do. I have liked 90% of what Blizzard has done with all of their IP’s. I honestly can’t say that about ANY other company. It is why I am, admittedly, a Blizzard fanboy. That doesn’t mean that I don’t get upset when things don’t go the way I want them too (because I know exactly what will save the game and rake in a bunch of cash, just like you do),but that doesn’t mean that I don’t do my best to evaluate what they do objectively (it’s my job as a reported of all things Hearthstone). For instance, I really don’t like the new expansion. I don’t like the new mechanics, I don’t like the flavor, and I don’t think the meta it created is fun at all. I know, unpopular statement and all, but still my opinion. With all that being said, I still have an overall positive opinion of Hearthstone and I have confidence that the design team will still do right by the community, if we don’t lynch them first.

If you haven’t heard by now, they have shelved the In-Game Tournament Mode for the foreseeable future. That has a lot of people upset. You can read the announcement here (https://news.blizzard.com/en-us/hearthstone/22483774/hearthstone-in-the-works-september-18) if you haven’t already seen it. Here I go with an unpopular opinion again.
I think we should be happy for this, not angry.

Now, if you know me, then you know that I am not a fan of this feature being implemented. I have said so many times on the show. The biggest reason that I am not a fan is the difficulty in implementing and managing this feature properly so that EVERYONE can enjoy a new and fun mode that furthers the enjoyment of the Hearthstone community across the board. My fear has always been sloppy implementation due to rising pressure from the community and a tournament circuit that seems continuously plagued by one technological issue after another. Whether that is true as far as the numbers go or not I couldn’t say, but it seems that way, and that perception could be dangerous for the overall reputation of the game. If Tournament Mode is implemented improperly, then it could create more headaches that it is worth, for us and for Blizzard. I could go on and on about the dangers and community pitfalls, but no one really wants to hear about that, they just want to know why I think it is good they have shelved it now. Okay, I’ll try and keep it short as this piece is already longer that I expected.

In a nutshell, with a large portion of Hearthstone falling into the casual realm, the reality is that Blizzard needs this to be relevant to the majority of Hearthstone players. They need it to feel rewarding, instructive in the sense of players learning and progressing, and they need it to generate income. I know that no one wants to talk about that last bit, but it’s the truth. If they are going to support it, it needs to support them. There has to be some kind of in-game or real life fee attached, or it won’t get the support they need to give it. That means that people need to be willing to grind for it or pay for it. If you are asking the casual player to choose between tournament mode or buying packs with their in-game, then the reward system needs to be good and the match making needs to be on point or they are going to pick packs over the mode every time. Then it will just turn into a place were elitist play and complain about changes needed in the overall game so that they can be more productive in Tournament Mode, and they will complain loudly. At that point, Tournament Mode won’t give Blizzard anything more than a consistent and persistent community relations nightmare.

In the article, Blizzard states that “Tournaments can serve many different audiences, but the implementation we’d arrived at catered to a very specific audience of players”. They also state “We no longer felt that the end result would deliver on everyone’s expectations of the high standards we have for Hearthstone.” These statements should make everyone very happy, but the reality is that Blizzard has spoiled us, so to social media we go to level our typical barrage of insults and blistering posts. Thankfully though, Blizzard will be Blizzard and do their level best to soothe our tantrums and weather the storm, just like they always do.

I personally feel like Tournament Mode could do as much harm as good to Hearthstone, and the fact that Blizzard is once again taking their time to do it right is somewhat comforting to me. Poor implementation, or features that do not contribute to the overall player experience, can really set a game apart in a bad way these days. With new and ever improving competition in the online CCG market, a miscalculation could give ground that would be hard to gain back. The part that gives me hope, which may turn into excitement, about Tournament Mode is that it appears Blizzard realizes how important it is to get it as right as possible out of the gate. This shouldn’t surprise us, it’s Blizzard, and by this point we know they will take their time until they are happy with it and we will be thankful they did, just like they always do.

Cheers,
Virsica

Bye Bye Brode-y

This week we discuss the big news, Ben Brode announcing he is leaving Blizzard to get back into game design, Chakki joining Team 5, Monster Hunt launching April 26th, and much more.

During the play portion of the show we play a fun Hadronox Taunt Druid.

News and Discussion

 

  • Con Before the Storm/World of Podcasts Promo

 

  • Witchwood Monster Hunt Releases Tomorrow!
    • April 26th at 10am PST (1pm EST)
  • Shudderwok and Lifedrinker Animation Changes
    • Shortening Animations of both cards
    • Shudderwok Battlecry list capped at 20
  • Virsica’s UHL Week 2 match vs Loremaster Eve, Friday 9pm eastern
  • Tavern Brawl: A Witchy Recipe
    • Hagatha is mixing up a special brew from her big book of cursed recipes! Choose a class and sample the latest deck recipe concoction!

Draw April Patron Winner – Congratulations Paul Lain (Inkd)

Decklist:
[Lesser Jasper Spellstone] x 2
[Naturalize] x 2
[Wild Growth] x 2
[Tar Creeper] x 1
[Witching Hour] x 2
[Branching Paths] x 2
[Ironwood Golem] x 2
[Oaken Summons] x 2
[Swipe] x 2
[Carnivorous Cube] x 2
[Harrison Jones] x 1
[Nourish] x 2
[Rotten Applebaum] x 2
[Primordial Drake] x 2
[The Lich King] x 1
[Hadronox] x 1
[Master Oakheart] x 1
[Ultimate Infestation] x 1

If you would like to build this deck in Hearthstone you can copy the following string of code to your clipboard and then open My Collection and select New Deck, you will then be prompted if you wish to create the deck saved to your clipboard, just click yes.
AAECAZICDCTQAq8El8ECm8sCmdMC0tMC3tMC0eECnOIC0OcCw+oCCbsD2QTeBfIFvq4CysMCh84C+eYC1+sCAA==

If you have any questions about this deck or questions about Hearthstone in general you can email us at: HeroPowerPodcast@gmail.com or use the Contact Us form on this site and we will answer them on the next show.